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Re: Next time on Beast wars!

Posted: Thu Feb 17, 2011 10:49 am
by Wintersong
Been reading this and if you guys need I can take up a canon character or two. Well try it at least, not entirely sure how well I'll get the personalities and all but still will take a whack at it.

Re: Next time on Beast wars!

Posted: Thu Feb 17, 2011 11:45 am
by una
I don't have any plans yet for Whitegrazer because I want to get my foothold in the RP before anything and see how my character plays out, getting comfortable with her and all. ;D And yes, she will be landing a place with a lot of grass and open field which would be the plains or grasslands.

Re: Next time on Beast wars!

Posted: Thu Feb 17, 2011 3:00 pm
by NaitoKage
starshadow wrote:I'm okay with anything. When I counted the number of preds we have and the number of aquaformers they have, I'm considerin to bring in a pred OC named Pirano.


Ah, don't worry about the "aquaformers" too much. You would then have to think how to get around the limit of being stuck in the water like we did with Orcariner and Glowstick (Well Glowstick's case was basically "You have flight parts, screw it. You can fly. Just.. rewire yourself.") and really the teams try to avoid water whenever possible since other then Steelclaw,Wintersong,Tigatron, and Optimus none of the regulars have water tight joints or can swim(I'm saying those ones can since their beast modes can swim. Not sure in Saberfang's case since nobody really knows if Smilodon could swim. Same goes for Frilla and the frilled lizard.) If we're desperate for water combat or that sorta thing.. we'd probably just give Steelclaw the electro laser,a facemask,and some sort of fan pack and throw him into the ocean..or give StarShadow that GS Custom outfit I drew up and say that enables her to swim rather then have a new character for the specific purpose of water combat.


Now for Winter and Star, if either one of you wants BA whoever feels more comfortable with playing her can take her up.

Re: Next time on Beast wars!

Posted: Thu Feb 17, 2011 3:32 pm
by Wintersong
Starshadow can play BA if she wants.^^; The bad girl personality isn't my area of expertise.

Re: Next time on Beast wars!

Posted: Sun Feb 20, 2011 6:21 pm
by Blazemane
NaitoKage wrote:As for Steelclaw's energy signature, I assume he probably originally had it maximal to confuse the axalon or not get shot. You could have him have his energy signature keep popping up as maximal to confuse them, considering the character does have some skills at sneaking and sniping.. which involves hiding.
Well, Rattrap did switch the icon on his arm in "Double Jeopardy". I suppose if no one has a continuity objection, I do like having the freedom to switch signatures on Steelclaw.

Re: Next time on Beast wars!

Posted: Sat Feb 26, 2011 9:31 pm
by Optimal Optimus Primal
I'm noticing that a lot of players are saying things automatically happen in battles ("Predacon A shot Maximal B in the chest three times and then picked his adversary up by the throat.") where they don't own all characters involved. I know we've established rules against that sort of thing, but if they're rules that the majority of players don't want to have to worry about, it's worth considering removing them.

How does everyone feel about this? Should we say automatic dictation is allowable now?
I've noticed it as well, Blazemane, and I'm sorry I kept forgetting to respond to your concern.

No, automatic dictation is not allowed. This borders Godmodding which is clearly stated in the rules that it will not be tolerated.

When a character is attacked with a punch or a few shots of firepower, that character being attacked should be given the opportunity to react to it. Either they can accept the hit or they dodge it and counter it. If you want something to pend out a certain way during a battle, then discuss it with the other player who's controlling the character that you're fighting. You can't just fire at a character and say you hit them square in the face or in the chest and then hit them again without letting them decide what happens to their character. It's unfair. I tend to let the opposing fighter know what I intend on doing with the shot or hand-to-hand combat, directing it somewhere specific toward their body, and that gives the other player a chance to do what they think their character would do with the attack.

Some of you need to slow down and be patient. Instead of trying to fill your post with combos, write a little bit more about what they're thinking, feeling, smelling, seeing, hearing, etc. Make it more enjoyable for the readers. Details, people!

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 12:05 am
by Night-Hunter
I've got an idea for the next episode! But feel free to say no.

Several Maximals and Predacons are caught out in an Energon storm and during said storm two stasis pods crash lands, one lands in a cavern the other... in the water maybe. The one that lands in the cave is where Storm Shadow makes her appearance and wrecks havoc for both Predacons and Maximals (If that's alright with you guys, don't worry, i'm going to kill her off toward the end and Sonar won't even make an appearance in said episode.) What do you think? Yes, no, maybe, some other time? Other idea's besides this one?

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 12:30 am
by starshadow
I have an idea on Cecaelia's arrival:

It would be a stormy rainy night at the Pacific Ocean. Cecaelia's big black, alien -looking ship crashes and scans for a beast mode blah blah blah. She'll find a place to make a small base camp and find Star. As usual the maxi and the preds would find her...

******

How's the idea? XD

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 1:05 am
by NaitoKage
So.. basically you want a third part of the missions coming up? I guess they could squeeze something in since all the Preds would be riding in transports on the way.. then split up. At worse could send the marine group and Glowstick floating StarShadow over the area to investigate a small island off the coast of Australia or Japan.. if the maximals or Preds even detect Cecaelia with all the other stuff going on.

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 1:16 am
by Night-Hunter
Kinda... I was thinking that during the mission an Energon storm shows up out of no where, slowing up the mission. Again any other idea other then this are welcomed.

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 1:20 am
by NaitoKage
A normal storm can do that easily.. Hurricanes.. Typhoons..

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 1:24 am
by Night-Hunter
I like the Hurrican idea better, we can use energon storm some other time.

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 3:58 am
by Alak
Is it possible to have some more light-hearted elements in the next episode? The past episode alone had Saber go ballistic, Nemesis go ballistic, and Nightmist die. Episode before that was probably one of the more violent ones we've written thus far (just ask our field medic, Icebreaker). The cartoon had episodes that had some world exploration, self exploration, and bond building. I'm totally cool with going with the stasis pod idea again. Maybe Optimus can send everyone on a laid back exploration mission to get the recent death off their minds, and then the arrival of the stasis pod (and storms) will eventually interfere with our OC's fun time. Megatron still needs to find a way to fully integrate Nemesis into his chain of command as well as have each Predacon become formally introduced to her. We should find a way to cover that, as well.

I'm just throwing out the random free exploration idea because:

1) It's nice and fun. Maximals are still explorers and scientists at heart. :D

2) It'd be nice to get some character development for our OCs.

3) Maybe our characters can learn something new about themselves that can raise the Skill levels for future episodes (and seasons).

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 6:44 am
by NaitoKage
Ah yes, with Icebreaker being blown up and then chewed on by a new animal to come out of stasis lock.. his bad luck continues. Phoenix even told me on msn something like "Oh god, I made the maximals all so sad." *LOL* And then they find out Nightmist's body is a biohazard.

Sure, going for a lighter tone sounds fine.

Oh, also to note. The thing Rhinox was working on in the Nomad is in fact a type of CR chamber. This helps with Orcariner as it's a big CR chamber that unfolds from parts in the walls and floor, and also helps because the crew is so much bigger and makes it easier for characters to go battle without having a field medic in case it becomes a blood bath.

As for integrating Nemesis.. I'm sure I can think of a few ideas..yesss.. *insert maniacal laughter*

Re: Next time on Beast wars!

Posted: Sat Mar 26, 2011 9:23 am
by starshadow
I agree with Alak. Learning new things about our OCs will make the RP more interesting. Plus, Cece and Star might even use their ship to blast any bots running or swimming around. I'm going to give a brief info about the Hell-Fangs if any of your OCs know about the major disaster that happened in Colony Omicron.

1. One of the Hell-Fang squads had a mission: To persuade Protoform X to join their side and create chaos. In exchange of joining them, X would have the joy of violence most of the time and will be given challenging tasks.

2. The mission failed. Star's commander, Commander's lieutanant and most trusted medic died. These 3 bots are the most important bots to Star. The rest of the squads got locked up. Star and her sister were in the same cell as X. (yeah...it was horrible to stay with him for years..)

3. The day X escape was the day Star and her squad escaped. Kill kill, destroy destroy, blast boom wham blah blah, get chased by the police, used a transwarp drive, still fighting with a few cops, Star tries to destroy them by using a minion ship but got hit, activated a self-destruct system of the ship to make the police think that she was destroyed. Before the ship explodes, Star entered an escape pod and yup blah blah crash landed and was welcomed to the Beast Wars. The End!