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Re: .:List of Active RPG Roles:.

Posted: Thu Feb 03, 2011 2:23 am
by NaitoKage
Ah.. I remembered something. in the BW transmetals game, they had a list of the height and weight of the characters. Here's the list so far.

Transmetals:
Cheetor:
Height: 230 cm/ 7 ft 6 inches
Weight:1600kg/ 3,527 pounds (Er.. really?)

Rattrap:
Height:180 cm/ 5ft 11
Weight:1300kg/ 2 866 pounds

Megatron:
Height:320 cm/ 10 ft 6 inches
Weight:3,500 kg/ 7 716 pounds

Rampage:
Height:340 cm/ 11 ft
Weight:4000 kg/8, 818 pounds

Silverbolt
Height:260 cm/8 ft 6 inches
Weight:2000kg/4,409 pounds

Tarantulus
Height:250 cm/8 ft 2
Weight:2100 kg/4,629 pounds

Quickstrike:
Height:200 cm/ 6 ft 6 inches
Weight:1500 kg/ 3,306 pounds

Optimus Primal:
Height:300 cm/9 ft 10 inches
Weight:2600 kg/5,732 pounds

unfortunately they didn't have any of those stats for the hidden characters or in the N64 version.

Re: .:List of Active RPG Roles:.

Posted: Thu Feb 03, 2011 2:25 am
by Alak
Great info! I will definitely use it when we hit Season 2. If I forget, just throw a waffle or something my way to remind me.

Re: .:List of Active RPG Roles:.

Posted: Sat Feb 05, 2011 10:21 am
by Phoenix
For some reason the font shows up much brighter when I use chrome on this board and not IE.. I can actually read what is said here without highlighting it now!

Anyways those are some interesting weight/size charts. For comparison I'm including the average weights of some car sizes.
Compact cars range in weight from 3,000 to 4,500 pounds. Mid-size cars and sedans have a weight range of 4,500 pounds to 5,500 pounds depending on model. Light trucks, minivans and sport utility vehicles or SUVs can weigh between 5,000 pounds to 7,000 pounds. The larger pick-up trucks range from 7,500 to 12,000 pounds.
You'd think that in addition to shrinking the g1s down for size, the weights would change also. But somehow they kept a G1 style vehicle weight, despite the smaller sizes and the apparent changes in physical defenses. If fuel consumption was such an issue, you would think they would have reverted to a lighter metal for the protoforms, thus allowing for cheaper transport.

Re: .:List of Active RPG Roles:.

Posted: Sat Feb 05, 2011 10:39 am
by NaitoKage
I assume it'd just be the programmers for the game.

Re: .:List of Active RPG Roles:.

Posted: Sat Feb 05, 2011 2:27 pm
by Alak
Yeah, I somehow doubt that Rattrap (TM or otherwise) would be as heavy as my car.

Re: .:List of Active RPG Roles:.

Posted: Tue Feb 22, 2011 1:27 am
by WorpeX
Can I still jump in on this, or is it too late? I would love to take Airazor or one of the other unused canon characters. :D

Re: .:List of Active RPG Roles:.

Posted: Wed Feb 23, 2011 10:40 pm
by Alak
Ok, so here's the changes for the current Episode:

- Added Nightmist
- Added Whitegrazer
- Added Nemesis
- Removed Valkyrie
- Removed Venatrix
- Changed Glowstick's statistics
- Changed Airazor's player from Unknown to WorpeX

Also, once Saber's inner thingamajig gets unleashed, will her stats change?

Re: .:List of Active RPG Roles:.

Posted: Wed Feb 23, 2011 10:50 pm
by Night-Hunter
Also, once Saber's inner thingamajig gets unleashed, will her stats change?
Good question but not really. I mean her strenght and speed will go up slightly, other then that you have nothing to worry about.

Re: .:List of Active RPG Roles:.

Posted: Wed Feb 23, 2011 11:08 pm
by Alak
So will Saber's change be a temporary/situational one or is it like a permanent change? If it's the latter, then we can raise her stats on the profile as long as the moderators approve of you breaking the 45 point limit.

Re: .:List of Active RPG Roles:.

Posted: Wed Feb 23, 2011 11:11 pm
by Night-Hunter
So will Saber's change be a temporary/situational one or is it like a permanent change? If it's the latter, then we can raise her stats on the profile as long as the moderators approve of you breaking the 45 point limit.
The transformation is temporary so you don't need to change the stats.

Re: .:List of Active RPG Roles:.

Posted: Thu Feb 24, 2011 3:17 am
by NaitoKage
So basically she's stating that she gains a boost to strength and speed from her hulking out state kinda like a hyper mode, you could add numbers to the side if you wanted but eh, basically the end result just means she can throw Orcariner and Megatron like a ragdoll. I think the Maximals are going to end up teaming Saber with a medic after this event (They carry sedatives.)

Re: .:List of Active RPG Roles:.

Posted: Thu Feb 24, 2011 5:52 pm
by Night-Hunter
So basically she's stating that she gains a boost to strength and speed from her hulking out state kinda like a hyper mode, you could add numbers to the side if you wanted but eh, basically the end result just means she can throw Orcariner and Megatron like a ragdoll. I think the Maximals are going to end up teaming Saber with a medic after this event (They carry sedatives.)
lol, most likely. Just to clear things up the transformation happens when she in her beast mode, if she in her robot mode when the Fury is triggered, she's forced to transform into her beast mode.

Re: .:List of Active RPG Roles:.

Posted: Tue Mar 01, 2011 12:03 am
by Alak
I moved Frilla from the Predacons to the Maximals section. I also added "No Image" avatars to those without pictures (Feralnight & Nightmist). One thing to note now is that there are 8 active Maximal OCs as opposed to 6 active Predacon OCs (canons are still balanced). This doesn't mean we'll have to change since the Predacons have more attackers while the Maximals have more support-types. Battle scenes should still be pretty even.

Re: .:List of Active RPG Roles:.

Posted: Tue Mar 01, 2011 12:11 am
by WorpeX
I'll make a predicon. ^^ I know im going to get bored of having just one character, might as well make another now! Maybe we can have him join in some other way than a stasis pod to keep things interesting.

Re: .:List of Active RPG Roles:.

Posted: Mon Apr 04, 2011 1:53 pm
by Alak
- Removed Nightmist
- Added Cecaelia
- Added Manterror
- Changed Tigatron's ability to Stealth Mode
- Changed Blackarachnia's player from Venatrix to Starshadow